Update Localization on Android at Runtime

Android will run on many devices in many regions. To reach the most users, your application should handle text, audio files, numbers, currency, and graphics in ways appropriate to the locales where your application will be used. The resource framework automatically selects the resources that best match the device. Such…

Audio Processing on Android using TarsosDSP

TarsosDSP is a Java library for audio processing. Its aim is to provide an easy-to-use interface to practical music processing algorithms. It comes prebuilt for Android in form of a jar that can be just dragged into any Android project to get going. This post will touch some basics of…

Fast track Android app deployments with fastlane

If you have overseen the development for even a relatively active Android app, you might already know how often an app needs to be updated. Google has terrific support for building apps integrated right into Android Studio, but it still requires several manual steps to build and submit the app…

Handling Local Music Playlists

This is the final of the 6 post series where we built a music player app from scratch. A quick recap of what we have done so far. We learned the basics of playing music using Media Player on Android. The Media Player is implemented in a Service so we…

Creating a global toolbar (mini music player) on Android

Although this post is self-contained, you might be interested in reading the complete series on creating a music player for Android. First let's start with a description of what we want to achieve with this mini player. It should be simple enough to be embedded in all activities when the…

Creating a Music Player UI on Android

If you haven't followed other posts in the series, I recommend you do so before going on with this one. We have already set up a Service that can play music from the background, take care of reading local files as well as online streaming and created lock screen and…